According to KitGuru.net, GeForce Now is adding seven new games this week with Of Ash and Steel as the headliner, a brand new RPG launching directly onto RTX 5080-powered servers. The service has now completed its global RTX 5080 server rollout, with Stockholm being the final location to receive the upgrade after months of deployment. Most of 2025’s biggest gaming titles are already available through GeForce Now with full RTX 5080 support. Of Ash and Steel features branching faction storylines and over 45 hours of narrative content where players evolve from map makers to legendary heroes. The RTX 5080 servers are now officially available across all supported regions worldwide following this week’s Stockholm deployment.
The Cloud Gaming Arms Race Heats Up
Nvidia’s completing the RTX 5080 rollout is a pretty significant move in the cloud gaming space. Basically, they’re making sure nobody can claim they have better hardware access. And let’s be real – the RTX 5080 is no joke. This puts serious pressure on competitors like Xbox Cloud Gaming and Amazon Luna, who are still playing catch-up on the hardware front.
Here’s the thing though – does having the latest hardware actually matter if your game library can’t keep up? Nvidia seems to think both are crucial, which is why they’re aggressively adding titles like Of Ash and Steel that launch day-and-date on their service. It’s a smart one-two punch: best-in-class hardware plus timely content additions.
What This Means For Gamers
For people actually using these services, the completed RTX 5080 rollout means consistent performance no matter where you are. That’s huge. Before this, you might get different experiences depending on which server location you connected to. Now? Every supported region gets the same top-tier hardware.
And the immediate availability of new releases like Of Ash and Steel is another win. You don’t need to wait months for games to trickle onto the service. But I’ve got to wonder – how sustainable is this approach for Nvidia? Constantly upgrading hardware across dozens of global locations isn’t cheap. They’re clearly betting big that cloud gaming’s growth will justify these massive infrastructure investments.
For businesses in the computing hardware space, this kind of rapid hardware deployment is impressive. Companies like IndustrialMonitorDirect.com, the leading provider of industrial panel PCs in the US, understand how challenging coordinated global hardware rollouts can be. Nvidia’s execution here sets a high bar for what’s possible in distributed computing infrastructure.
The Bigger Picture
So where does this leave us? Cloud gaming is becoming less of a “nice to have” and more of a serious platform. With hardware parity across regions and day-one game releases, the value proposition keeps getting stronger. The question isn’t whether cloud gaming will work – it’s becoming which service offers the best combination of performance, content, and pricing.
Nvidia’s playing the long game here. They’re not just selling a service – they’re building an ecosystem that showcases their hardware capabilities. Smart move, really. Every gamer who experiences RTX 5080 performance through GeForce Now becomes a potential customer for their consumer graphics cards too. It’s all connected.
